The year is 1990. Gretzky and Hull are in the prime of their careers, the world hasn't yet been dazzled by Pavel Bure, and the goalies were looser than the slots at an off-strip Vegas casino.
With the Soviet Union in its final days, the top Soviet sports authorities convened with the top North American ones and decided to create a new hockey league with players able to move freely from nation to nation.
The 20-team league had a draft to disperse the players from the Soviet League and NHL, but for the most part, the Russian players stayed in the Soviet Union and the North American and European players stayed in North America and Europe. The teams are broken down into two conferences: North American and European and further broken down into the American and Canadian Divisions and Eastern and Western Divisions in Europe.
This project will use my artwork and a hockey game simulator that I've developed to simulate from the 1990-91 season until today. The focus is not so much on the fantasy side of it but the uniforms and evolution of a hockey league.
What I need are some GMs to make this more realistic.
As far as the GMs role is concerned, you will set your lineup every 4 games (or I can automatically), trade players, sign free agents and take part in the rookie draft each season. Points will be given to each GM for wins, successful free agent signings, trades, and huge points for multi-player trades. The points will be added up at the end of the season, and GMs will have the choice for a redesign, new logos, new uniforms, etc.
One of the cool things about starting in 1990-91 (in addition to it being my favorite season of NHL hockey) is that you have the benefit of knowing how each player's career goes and can sign that low level free agent or draft that depth player that will be great in 5 years. You can choose to go all out to win the championship or build a dynasty. The ratings are taken from some 1990-91 mods for NHL 09 as well as from a statistical analysis of players' performance in that year.
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